There Can Only Be One Chun-Li…

Take Out #19 Wow, we haven't had a new comic for some time now, huh? Horrible of us! I should note that it was a...

September Is the Latest Victim of Game Publishers Poor Planning

It is only April and we have already learned of the many games that will be coming out in the upcoming holiday-season, even at...

The Nostalgia Fatigue from Activision

So here we are again, Activision bringing back a franchise many of us have strong feelings for, the second release of a classic PlayStation franchise being remastered, only a year apart and including all three games. While the interest is certainly there, it is waning, and the nostalgia fatigue is starting to set in.



    Inside Xbox Has Become Microsoft’s Best Promotional Tool

    If there is one thing I respect when it comes to business, it's a good marketing campaign. The ability to craft a narrative, a...

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    Solving Toxicity Isn’t Just Systems, It’s Design

    Since there has been multiplayer, there has been toxicity. Players spouting foul and derogatory terms at each other with little to no repercussions or...

    Pokemon Versions Need to Matter More

    Pokémon, for as long as it has existed, has always produced two different versions: Red & Blue, Silver & Gold, Ruby & Sapphire etc. It seems that now more than ever, that version differences need to be greater.

    Game Length Is Meaningless Without Context

    Criticism for a game being long or short is completely valid, the problem is, many don't make it in the correct context, making it meaningless.