When the Wii launched, it was a phenomenal hit due to its ability to capture the casual market. Games like Wii Sports and Just Dance dominated the Wii’s sales charts, leaving more traditional titles (outside of Nintendo games) neglected and left largely undiscovered. With the Nintendo Switch being Nintendo’s next juggernaut of a console, it’s time for these largely missed but deserving games from the Wii era to find a second chance and hopefully turn into flourishing franchises or just get another chance to have more people experience them.



Okami is a game that seems to never escape a generation. Originally this stylistic, Zelda influenced game came out on the PS2 and has seen various renditions on different consoles. The Wii version included one feature that was lost in all other versions, the ability to draw brush strokes. Drawing brush strokes throughout the game can have various effects depending on what is drawn, where. Using motion controls makes this mechanic truly shine as you have to actively draw the symbols for them to work.

The Nintendo Switch would be able to offer both traditional controls that players want, but maintain motion controls for drawing symbols also in HD.


No More Heroes 1 & 2

No More Heroes takes an over the top protagonist and places them in the opposition of even more over the top characters that must fight to the death to become the best assassins. No More Heroes takes hack and slash to the nth degree with style and the sheer amount of blood with an extra helping of absurdity.  The first No More Heroes was given an enhanced port for the Playstation 3 and with No More Heroes: Travis Strikes Again being a Nintendo Switch exclusive, it’s not much of a stretch to see the first two being brought to the Switch.


Donkey Kong Country Returns

Donkey Kong Country Returns marked the…return of Donkey Kong games in the style of Donkey Kong Country. Going back to 2D platforming goodness that made the SNES games such classics. Sadly, there is really no news on a planned Donkey Kong game, so bringing Donkey Kong Country Returns would be a quick fix. Additionally, Donkey Kong Country Returns received a 3DS port which added additional levels. Bringing a complete version in 1080p would make for a perfect Nintendo Switch addition.


Metroid Prime Trilogy

The Metroid Prime Trilogy took the first two Metroid Primes and added motion controls with other minor enhancements. Taking an already amazing series of games and bringing them to new levels, being some of the few games that made motion controls a worthy feature. With Metroid Prime 4 on the horizon, it is important to make sure those who own a Switch has the opportunity to play the previous entries in the series. Plus, who doesn’t want to play Metroid Prime portable?


The Legend of Zelda: Skyward Sword

The redheaded step child of the recent Legend of Zelda titles, Skyward Sword found criticism through the series most annoying character, Fi, in addition to motion controls that didn’t exactly work when they needed to. Bringing The Legend of Zelda: Skyward Sword to the Nintendo Switch would be an opportunity to right the wrongs of the past and create a version of the game that makes motion controls optional.


Trauma Center

Trauma Center first found its home on the DS but eventually worked its way over to the Wii with Trauma Center: New Blood and Trauma Team. Trauma Center is a visual novel styled game where performing surgery and saving lives is priority number one. Sutchering, stitching, and draining fluids are all mechanics that seem boring on the surface, but Trauma Center manages to add enough flair and high stakes to make it enjoyable.

The Wii version made exclusive use of the pointing function, while the DS versions made use of the touch screen. In the Nintendo Switch’s case, both can be achieved relatively easily, making Trauma Center a perfect candidate to be brought over.


Pandora’s Tower

The first on this list of the three Operation Rainfall titles. Pandora’s Tower takes Zelda like dungeons and combines them with a story that is focused on your relationship with your lover who is suffering from a curse. In Pandora’s Tower you will find yourself fighting, exploring, and bonding with your lover through one on one dialogues and cut scenes. Sadly, Pandora’s Tower suffered from two main issues when it released, camera controls and repetitive combat.

Looking at titles like Xenoblade Chronicles who has found success through the Wii U and hopefully the Nintendo Switch. It’s hard to not see the other Operation Rainfall titles gaining the same notoriety after they are given another chance.


The Last Story

The “other” RPG that came to the Wii and sadly didn’t receive much in terms of sales. The Last Story takes all the classic tropes and elements of many JRPGs and attempts to modernize them to an extent. The Last Story shines it brightest with its story telling, focusing on the characters themselves as the main plot point. Combined with a unique active combat system that greatly takes advantage of the environment.

The Last Story was a fantastic title that again was doomed to be left unknown due to its timing and platform choice. Taking this title to the Nintendo Switch would leave plenty of room for more, Last Stories.


Xenoblade Chronicles

Xenoblade Chronicles is widely considered one of the most underrated games to grace the Wii. With its in-depth story, enjoyable combat mechanics, and sheer breadth of its world, this RPG received little to no love during the Wii’s prime years thanks to it not being brought to the US until major fan support surrounded it. Thankfully, Xenoblade Chronicles did eventually grace North America, but not until 2012, just months before the Wii U was released. A New 3DS port would also be made by 2015 but would greatly suffer being moved to a smaller screen.

To this date, Xenoblade Chronicles hasn’t truly had a proper port. With Xenoblade Chronicles X’s launch and Xenoblade Chronicles 2 impending release, it would make the perfect game to port to the Switch. Combining the portable nature of the New 3DS port, but with the added screen space and fidelity of a home console.