Now that 2019 is behind us, it is time to start thinking about the future. With so many games on the horizon and big things planned in the industry, we thought we should take a moment to discuss the games we are looking forward to most. From Role Play Games to First Person Shooters, these are the six games we are looking forward to in 2020.
Some may argue Halo games after Halo: Reach to not be of the same quality, and while the single-player campaigns have been hit or miss, the multiplayer has never been better. I had never played so much Halo multiplayer in my entire life until Halo 5, even Halo 2 (when Xbox Live was brand new) failed to capture the same level of enjoyment I had with Halo 5’s multiplayer. The gunplay was some of the best in the series, controls were tight and responsive, the speed of the game had just the right balance, and finally, there was a mode that was built with objectives in mind with larger maps. Little may be known about Halo: Infinite at this time, but if anything is to be taken from one of its trailers, Halo: Infinite looks to build on the successes of Halo 5’s multiplayer by appearing to focus on larger maps.
Not to mention after Halo 5’s single-player story debacle, there is a bit of a redemption I am hoping for come Halo: Infinite.
The Oddworld franchise is easily one of my favorites due to the way it portrays culturally relevant topics like corporate greed and pollution through the guise of dark humor. After a long slumber, the franchise appears to be returning to its former glory, and Oddworld: New N’ Tasty (a remake of the first Oddworld game) was just the start. With Oddworld: Soulstorm, the series looks to not just remake the original title, Oddworld: Abe’s Exoddus, but to reimagine it! Abe and his fellow grubs have received a new look, there is crafting and what seems to be more combat, and the whole world has been reworked to usher it into the modern era. This was the first Oddworld title I ever completed, and I can’t wait to go back and save all my fellow muds once more. It is another title in a series I love, and one that I hope propels it to finally complete the original quintology the series saught to be.
I admit that the reason I’m mostly curious and interested in this game is because the developers are the legendary CD Projekt Red, you know, the polish company responsible for the making of The Witcher games and owners of the GOG online store in which you can find good old games (get it) to buy. While I know little of the lore or the setting, I am confident that they will do more than enough to bring a true gaming experience to the world they wished to create within the universe of Cyberpunk.
I may remain hesitant of the first-person perspective and some of the design decisions, but I cannot stop myself from falling in love with how rich and cool this world appears to be. Just like past projects by CD Projekt Red, I’m sure this will be another child of love, that will live for many more years to come.
Trials of Mana
I get ecstatic whenever an old game gets revived and reimagined in a new eay, much more when the original game, Seiken Densetsu 3, was never was released in English until just recently (thank you Collection of Mana). Trials of Mana looks to be beautiful and charming, and hopefully, it will function much better than the recent remake of Secret of Mana, which received a lot of mixed reviews. This one, so far, seems to be done with more care, a better understanding of the models and functions of the new 3d aspect, along with additional details to the art, music, and voice acting. I adored the original game, which had not only beautiful music and art, but also an intriguing story where you are encouraged to play the game a few times so you can experience it from each character’s perspective. I am looking forward for this for sure!
Baldur’s Gate 3
Baldur’s Gate is a Forgotten Realms franchise that dates back to before the turn of the millenium. To say it is ancient risks understatement. There are people who have been alive for literal decades that carry around a secret knowledge of a Miniature Giant Space Hamster named Boo, and his Ranger companion, Minsc. For all of us D&D players and DM’s who have seen a welcome resurgence in popularity in tabletop gaming in general, and with D&D in particular following the arrival of 5th edition several years ago, the only arena we’ve truly been starved for attention is in video games. Larian Studios, the developers that did a great job with the acclaimed Divinity: Original Sin series, is at the helm of this sequel to the venerable Baldur’s Gate series, and that comforts me. They’re working with Wizards of the Coast and it seems that all of the ingredients are in place to make this a great game that will be faithful to the franchise, the lore, and the setting with brand new mechanics that aren’t more than two decades old. They have told us that the Illithids (otherwise known as Mind-Flayers) are the primary antagonists with this one, and that suits me just fine. I don’t need a reason to fight brain-sucking Cthulhu-esque hivemind squid people. (Yes, I know, they’re not really squid-people, but they have tentacle mouths and suck out your brains. That’s close enough for me.) Larian didn’t say much more than that, promising to give this game the time and attention it needs, so I don’t know if this will be released in 2020 after all, but we can always hope.
Vampire the Masquerade: Bloodlines 2
I’ve been diving back into Vampire the Masquerade lately with the release of the v5 corebook, and I have to say that I’m just as hooked as I once was on the World of Darkness material. It seems like White Wolf is reawakening their franchises in much the same way Wizards of the Coast and others are doing in this new renaissance of tabletop gaming we’ve been seeing, and Paradox Interactive is heading this project up, which again, another solid studio, so I have high hopes for this game as well. The original Bloodlines game is also old as dirt (though not quite as long in the tooth as the Baldur’s Gate games), dating all the way back to 2004. So this sequel has been a long time coming as well. Set in Seattle, Paradox has clearly done their homework on the setting of the city and its history, and has familiarized themselves with the brand new Kindred lore and current situation with vampire clans and factions. I personally can’t wait to dive into playing a Malkavian with this game, and maybe a Tremere as well. They’re saying that this one will definitely come out this year, but it might not be until 3rd or 4th quarter, because again, they’re making sure they give this one the time and attention it needs to be solid.
So, it’s a great time to be alive for lovers of tabletop-derivative RPG videogames and I can’t wait to play these titles!